Anything Can Be Said

A history and anatomy of phone theater

Work

One Missed Call

Maker Lessthanthreegames  ·  Work date 2026  ·  Medium in person  ·  Role control  ·  Experienced by the compiler 2026-07-19

Description

UNCERTAIN ATTRIBUTION. The published game of this title is by Caroline and Marc Hobbs (lessthanthreegames), matching your note that the ruleset is theirs: "One Missed Call is a story game for two players about loved ones separated by space, drifting apart or growing closer." — "A table-top role-playing game for 2," "less than an hour," "No GM, No dice, No prep." Players "play as two people in a long-distance relationship with one another, trying to convey your feelings for the other character while sitting back-to-back." It "explores the words we say and the emotions we leave unspoken when trying to make long-distance work." No telephone is used — the back-to-back staging simulates a call.

Source. https://lessthanthreegames.itch.io/one-missed-call

On the medium. Published work is a tabletop game for two, played back-to-back — no telephone, no audio device. Cameo's session was an adaptation: run by Sean Foer over a telephone call on speakerphone, audio only, with a verbal workaround for part of the game. The row codes the work as published; the adaptation is a session fact, recorded here.

Sean Foer's credited catalog does not include this title; he appears to have run the Hobbs ruleset. A work ABOUT phone intimacy with no phone in it.

Anatomy

Thirteen criteria after Lauren R. Beck. Each carries a source grade: M maker-confirmed, P published, F first-hand, I inferred by the compiler, ? not yet established. Definitions are on the anatomy page.

1 of thirteen are still unknown for this work. If you experienced it, you can settle them in a minute.

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