Work
Our Options Have Changed
Maker Flux Theatre Ensemble · Work date 2022-12-22 · Medium telephone · Role work
Description
The World In Our Options Have Changed, a series of crises have put a country on the brink of social collapse. A beloved wellness company named All for One has risen to power by helping people cope through their ‘holistic hopeline.’ In this telephonic choose-your-own-adventure, each participant will have a unique experience. Explore the interactive wellness opportunities…or go down the rabbit hole in a search for the truth. Callers can make multiple calls and spend as much, or as little, time as they like on the hopeline – and make their own mark on it in the process. In all, Our Options Have Changed offers over three hours of potential experiences to uncover. Tips for Callers Reserving your Living Ticket will enable you to access Our Options Have Changed at any time, and call back as many times as you like. For an optimal experience, Flux recommends using headphones, and calling from
Source. No published description found.
Anatomy
Thirteen criteria after Lauren R. Beck. Each carries a source grade: M maker-confirmed, P published, F first-hand, I inferred by the compiler, ? not yet established. Definitions are on the anatomy page.
- Participants listen through headphonesyesP
The listing states Flux recommends using headphones.
- Participants move through space as part of the worknoI
Callers dial a hopeline and no relocation is instructed for the work to progress.
- Audio technology is necessaryyesP
The work is a telephonic experience accessed by calling the hopeline.
- Site-, situation- or language-specificunknown?
The recommendation sentence is cut off mid-phrase at 'calling from', leaving any named circumstance undetermined.
Did you experience this? Tell us - Engages with the history of a sitenoI
The setting is a fictional country and a fictional wellness company, not a real place's documented past.
- Created for an urban environmentnoI
A phone line accessible at any time presupposes a telephone, not a city.
- Created as an artwork other than theaternoI
Framed by a theater ensemble as a telephonic choose-your-own-adventure, with no non-theatrical discipline named.
- Intended to be understood as theateryesP
The listing comes from a Theater Ensemble and sells a 'Living Ticket'.
- Accidental real-world sights and sounds are importantnoI
The described content is an authored branching audio world that would play identically anywhere.
- Spectator must participateyesP
A choose-your-own-adventure hopeline requires the caller to choose and navigate.
- Has live performers other than the participantsnoI
Access at any time with unlimited callbacks across three hours of branching content indicates an automated line rather than live performers.
- Involves game playnoI
It offers narrative choice and exploration but the listing names no objective or resolution state.
- Uses props other than the listening deviceunknown?
No physical objects are mentioned either way.
Did you experience this? Tell us
2 of thirteen are still unknown for this work. If you experienced it, you can settle them in a minute.