Work
i cut myself shaving and it bled so much
Maker Candle House · Work date 2022-05-12 · Medium telephone · Role work
Description
This is your final notice from America National. Failure to comply will result in immediate action. A black comedy with a razor's edge, "i cut myself shaving and it bled so much" is a remote, interactive experience for an audience of one involving German cinema, unconventional marketing, the art of romance, and a corporate courtesy call. "i cut myself shaving and it bled so much" is written by James La Bella as part of Candle House's FireStarter Initiative – an incubator for new/upcoming immersive creators by Evan Neiden.
Source. No published description found.
Anatomy
Thirteen criteria after Lauren R. Beck. Each carries a source grade: M maker-confirmed, P published, F first-hand, I inferred by the compiler, ? not yet established. Definitions are on the anatomy page.
- Participants listen through headphonesnoI
A remote phone experience with no headphone requirement stated.
- Participants move through space as part of the worknoI
A remote call-based experience with no instruction to change location.
- Audio technology is necessaryyesP
Built around 'a corporate courtesy call' delivered remotely by telephone.
- Site-, situation- or language-specificnoI
No required site, circumstance, or language is named.
- Engages with the history of a sitenoI
'America National' is a fictional creditor and German cinema is subject matter, not a real place's documented past.
- Created for an urban environmentnoI
Nothing presupposes urban surroundings.
- Created as an artwork other than theaternoI
Made for an immersive-creator incubator and framed as a black comedy; the German-cinema reference is content, not framing.
- Intended to be understood as theateryesP
Listing calls it a 'black comedy' written for 'an audience of one' by an immersive-creator initiative.
- Accidental real-world sights and sounds are importantunknown?
Nothing is said about the participant's surroundings.
Did you experience this? Tell us - Spectator must participateyesP
Listing calls it an 'interactive experience for an audience of one' framed as a call demanding compliance.
- Has live performers other than the participantsyesI
A one-on-one interactive courtesy call implies a caller performing in real time, though liveness is not stated.
- Involves game playnoI
No rules, objective, or resolution state described.
- Uses props other than the listening deviceunknown?
'Unconventional marketing' hints at materials but no physical object is specified.
Did you experience this? Tell us
2 of thirteen are still unknown for this work. If you experienced it, you can settle them in a minute.